Solo card game instrucctions (2/2 part)
This is the second part, I'm sorry and thanks very much.
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The right field side and the left field side are connected. For example; if your spaceship are on the more to the right column and your spaceship goes right it will appear on the more to the left column in the same row.
If in any time your spaceship is on a square with an asteroid your spaceship is destroyed. Your spaceship can’t travel throw one asteroid.
Each torn, you spent a fuel unit, you can control it with your control fuel card.
# Impacts phase
From left to right and from top (5th row) to bottom you have to check for impacts. An impact is when in two cards in touch two asteroids are side to side. Then you have to turn the cards involved bottom up. You can turn bottom up the cards right-left or top-down but you have to always do the same movement for turn them. The first impacts that you fint are the primary impacts, but, generally, those generate secondary impacts which you have to resolve in the same way.
Remember that left and right side are connected.
Example (solving impacts):
Image 1
When a loop appears (It’s when appling the impact rules you will be turning the cards ad infinitum), you have to change the furthest card from the player of the loop with the following card (if the card to be changed is on the 5th row you can use as following card the first on the right column) if the loop persisted, you can change the original card with the 2nd following card, etc. In the case of a horizontal loop, you can change with the more to the right card, repeating the anterior rule. In more complex cases with loops of different steps (the loop don’t repeat immediately and involves more than two cards) make you sure you had applied the impact rule of 1rt and 2nd impacts properly (as showed in the image), it solves many of this kind of loops. When you discover a deeper loop (loop of more than one step) try to apply the general rule of loops in the initial deep loop phase in a logical way.
The last part of the impact phase is spinning the cards 180º. You haven’t to solve any impacts at that moment.
# Admonition
Cards tend to be ordered when you play (maybe you realized that there are very few impacts the second time you play than the first time), so I recommended you not only to shuffle the order cards but too shuffle the side cards and the orientation up-down cards. I mean; shuffle the order and spin the cards in both of those axis.
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