Corrections · 8
Artificial intelligence in games in a nutshell
The idiom "в двух словах" can't be translated literally into English.
I took a course in game developing on Coursera and there was some information about different topics.
If you have ever played a computer game, you know that is not always easy to play.
В английском нет запятой перед "that" в таких фразах.
That's one of the rules of any game - it needs to be not very easy.
или "it shouldn't be too easy"
It's not interesting then, is it?
Even games for 3-4 year old children aren't very easy for them, but enough to keep their interest, enough to develop their minds.
В английском: She is three years old (т.е., множественное число: years), но: She is a three year old child. (здесь "year" а не "years"). В второй фразе "three year old" = трехлетняя, можно тоже писать с дефисом: "three-year-old". Также в подобных фразах где число + существительное = прилагательное, например, a six-string guitar (шестиструнная гитара).
That's fun, that game design and game developing (not as for programmer, idk) is literally very close to writing.
Why is it so interesting to play? Why do thousands of people like to play, why do they (and I mean we, when I say they) spend a lot of time on games?
или spend a lot of time playing games
It's like interactive reading, visualised. ... I know myself and I have realised, that if I will start, I will spend 2-5-10 days on this game...
Если писать американский диалект, то будет visualize, realize.
About artificial intelligence in games in two words
Actually, I'm not a scientist or even a programmer, but I studied AI simply because it is interesting. I took a course in game developing on coursera and there there was some information about different topics. In their course they teach you about crafting a plot, a character and logic.So, in computer games we have only two types of characters: player and non-player. Really, that's all. I mean, it can be you and your friend, and you both are players. The non-player is usually controlled by computer, according to some rules that are made and predetermined by the gamemaster.
If you have ever played a computer game, you will know that is not always easy to play. That's one of the rules of any game - it needs to be hard. It's not interesting then, is it? Even games for 3-4 year olds aren't too easy for them, but enough to keep their interest, enough to develop their minds.
That's fun, that game design and game developing (not as for programmer, idk) is literally very close to writing. Why is it so interesting to play? Why do thousands of people like to play, why do they (and I mean "we" by "they") spend a lot of time on games? A lot of people like reading. And playing is close to reading - but you can participate in this story, you can choose what to do, how to behave. It's like interactive reading, visualised. It's a different universe - every game, every book! As a writer, I like games. But usually I don't play :) I know myself and I have realised, that if I will start, I will spend for this game 2-5-10 days... Maximum. But no more. Then I will not play again for about a year. I just prefer to create such universes, to make stories, to read.
Now, where was I? A different topic... When you play a lot of time with NPC, you figured out how it behaves, and it becomes dull. If you play with PC this takes more time, but then it's the same story, because players figure out winning strategies.
What a mess in the text. But it's interesting to me.
Thank you for reading.
Very well written!
About artificial intelligence in games in two words
Actually, I'm not a scientist and even not a programmer, but I studied AI sinse because I find it it's merely interesting. I took a course in game development on coursera an there were was some information about different topics. In their course they teach you about crafting (creating) a plot, a character and logic.So, in computer games we have only two types of characters: player and non-player. Really, that's all. I mean, it can be you and your friend, and you both are players. Non-player characters are usually is controlled by computer, according to some rules. Rules are made and predetermined by a gamemaster.
If you have ever played someday computer games, you will know, that is not always easy to play. That's one of the rules of any game - it need to be not very easy. It's not interesting then, isn't is it? Even games designed for 3-4 years old children aren't very easy for them, but they are fun enough to keep their interest, and challenging enough to develop their minds.
That's What's fun, is that game design and game developing (not as for programmer, idk) is literally very close to writing. Why it's so interesting to play? Why do thousands of people like to play, why do they (and I mean we, when I say they) spend a lot of time for playing games? A lot of people like reading. And playing is close to reading - but you can participate in this story, you can choose what to do, how to behave. It's like interactive reading, visualised. It's a different universe - every game, every book! As a writer, I like games. But usually I don't play :) I know myself and I have realised, that if I will start, I will spend for this play games for 2-5-10 days... Maximum . But no more. Then I will not play about a year. I just prefer to create such universes, to make stories, to read.
Now, where was I? I A different topic... When you play spend a lot of time with NPC, you figured out how it behaves, and it becomes dull. If you play with PC it's takes more time, but then it's the same story, because players figure out winning strategies.
What a mess in the text. But it's interesting for me.
Thank you for reading.
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