seond notebook entry and first blog entry. My programming history ;)
Hi guys.
I wrote in my last notebook entry that I was planning to create a blog and I finally found time to post my first entry. The web address is http://devluz.blogspot.de/. If you want to look at my pictures or videos you have to use the blog.
Corrections are very appreciated.:)
Here is the text:
Hello and welcome to my blog :)
In my first post in this blog I want to tell you how I came to programming and what I learned in the last years during my study in applied computer science. The main purpose of this blog is to improve my english but I hope it isn't too boring for the readers out there. Later I will post some details on gaming technology and how games developers trick you and your eyes with cheap graphic effects :p but in this first post I will tell you about my programming history. :)
My family got their first PC when I was 6 years old. I problably even wrote my first words in a MSDOS console thus I got my first programming experience with a little bit of shell scripting. With 14 I bought a HTML and a JavaScript book and began to learn my first peaces of programming. Around the same age I decided that I want to become a computer specialist and only two years later I started an apprenticeship as one :) . There I learned my first real programming language: c++ but sadly only very basic things. Finally in my last year as apprentice I learned java by myself and got really really obsessed with programming of all kinds especially games :)
At first I wrote quite simple games like pong, chess and a chat to learn more about network programming. However I lost quickly my motivation to continue after I had started my study in applied computer science and had had to learn a lot.^^
In my first semester vacation I began to learn more about 3D graphics and wrote a 3D tool to visualize data about the density of pills. It was just a little exercise but the results looked kind of cool :)
Later I learned more about computer graphics at the university. There I developed my first 3D game spacearena with some of my fellow students. We wrote it from scatch in only three or four weeks. The player has to shoot all astroids on the map as quick as possible. The time needed was shown in a ranking on my server. Sadly the webversion doesn't work anymore because we used a 3D library that is obsolete now.
... Notebook entry is full :s It seems I wrote to much^^
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